Game Overview
3PM2FT is a unique card game that syncs with live football action from the English football leagues, turning real-time match scores into thrilling gameplay moments, perfectly timed with the excitement of Saturday’s 3PM kickoffs.

What You Need
- Access to live football scores on the vidiprinter
- Rcommended players 2-12

When to Play
- 3PM on a Saturday
- Or whenever there is a full list of fixtures
How to Play

1. Deal the Cards
- Shuffle all 92 English league team cards and remove the teams that are not playing
- Deal all the Team cards so everyone has an even number and place any spares in the middle
- Deal a letter card to each player
- Keep special cards (Tactical and Challenge) in a separate pile

2. Watch the Live Scores
- At 3PM watch the lives scores come in through the vidiprinter
- Take note of the team that scores and the player

3. Discard When Your Team Scores
- Put team cards back in the main pile
- Use special cards to block, challenge or team up with others

4. Win by Full Time
- The goal is to discard all your cards before full-time.
- If no one finishes, the player with the fewest cards wins.
- Celebrate your victory, until next Saturday!
Game Rules

3PM2FT Game
Aim of the game is to get rid of as many team cards as possible until FULL TIME of the final 3PM game on a Saturday
- 2-12 Players

Equipment
- Team Cards
- Challenge Cards
- Tactical Cards
- Letter Cards
- Dice
- Timer (not included)

Getting Started
- Every player gets dealt an equal amount of Team cards (Any spares get put in the middle of the table).
- Once play kicks off on Saturday at 3PM. If one of your teams scores you get rid of that card.
- Every player gets dealt a Letter card.
- Every time a player scores whose first name begins with your letter card you get a Challenge card
- Every time a player scores whose last name begins with your letter card you get a Tactical card
Card Meanings

1. Challenge Cards:
PLAY: Challenge a player to a game. In 30 seconds throw the dice to score a goal. If you throw a 1,2 or 3 it’s no goal if you throw a 4,5 or 6 it’s 1 goal
If you throw the dice off the table it’s -1 goals to your score
The winner gets rid of a team and puts it to the bottom of the spares pack, the loser adds a team from the spares pack
TEAMUP: Choose half the players to team up with (If it’s not an even number you get the extra player) If any of the teams that belong to your players score you can all get rid of a card. If any of their teams score they can get rid of a card
PENALTY: If the next team to score has your letter from your letter card in the team, or the name of the scorer you can get rid of a card. If it’s one of your teams you can get rid of an extra card

2. Tactical Cards:
SELL: Get rid of any team and put it in the spares pack
CHEESE: If you get a cheese card. If anyone scores next you have to take a team from the spares pack. If you score next you can nominate a player to take a team from the spares pack.
FREEZE: Put a player in the freezer and freeze them out the game for 2 minutes
VAR: Use this card to get out of any negative card. When you play the card you must roll a 4 or above for the VAR decision to go your way
RED: If you get a red card you get 3 minutes in the sin-bin. If any of your teams score while in the sin bin it doesn’t count.